<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ioannmaria.com</title>
	<atom:link href="http://ioannmaria.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://ioannmaria.com</link>
	<description>ioann maria _ new media art. av. physical computing. rats.</description>
	<lastBuildDate>Sun, 29 Jan 2012 13:28:45 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>LPM 2012 ROME &#8211; CALL FOR ARTISTS</title>
		<link>http://ioannmaria.com/lpm-2012-rome-the-call-for-submissions-is-now-open/</link>
		<comments>http://ioannmaria.com/lpm-2012-rome-the-call-for-submissions-is-now-open/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 13:19:45 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=1072</guid>
		<description><![CDATA[
The call for submissions is now open and we are accepting submissions until the 12th March 2012, the registration form is available online.
Check out the details on the website:
LPM 2012 ROME &#8211; PARTICIPATE
The IX edition of LPM will take place at MACRO TESTACCIO, Contemporary Art Museum in Rome from 31st May to 3rd June 2012.
LPM, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.liveperformersmeeting.net/"><img class="aligncenter size-full wp-image-1078" title="LPM12_card_frontLight_sml" src="http://ioannmaria.com/wp-content/uploads/2012/01/LPM12_card_frontLight_sml.jpg" alt="" width="515" height="286" /></a></p>
<p>The call for submissions is now open and we are accepting submissions <em>until the 12th March 2012</em>, the registration form is available online.</p>
<p>Check out the details on the website:</p>
<p><a href="http://www.liveperformersmeeting.net/2012/en/participate/" target="_blank"><strong>LPM 2012 ROME &#8211; PARTICIPATE</strong></a></p>
<p>The IX edition of LPM will take place at <strong>MACRO TESTACCIO</strong>, Contemporary Art Museum in Rome <strong>from 31st May to 3rd June 2012</strong>.</p>
<p><strong>LPM</strong>, <strong>Live Performers Meeting</strong> is considered to be the most important international meeting of <strong>live video performers</strong>, <strong>visual artists</strong> and <strong>VJs</strong>.</p>
<p>Conceived as a place of dialogue, discussion and sharing of ideas and information among artists from around the world, LPM promotes and supports intercultural dialogue and transnational mobility of artists, experts and passionates. LPM encourages <strong>research</strong>, <strong>experimentation</strong>, e<strong>ncounter</strong> among different forms of artistic expression, interaction among multiple techniques and technologies, digital and analogue, software or hardware.</p>
<p>LPM supports the circulation of art works, projects and cutting-edge products, by means of <strong>presentation and production of live video performances, workshops and showcases</strong>. LPM is part of a network whose activities aim to enhance and promote the culture of vjing worldwide.</p>
<p>LPM was founded in 2004, within the <strong>FLxER</strong> project. FLxER is <strong>a free software for real time audio and video mixing</strong>, designed and developed by <strong>Flyer Communication</strong>, but most importantly, FLxER is an <strong>on-line community</strong> of over 18,000 VJs and video artists sharing the same passion for live video, with more than 8.000 shared video files, resources and performances.</p>
<p>Artists working with new technologies for live video are accustomed to &#8216;meet&#8217;, communicate and interact mostly through virtual networks; LPM seeks to provide a crucial opportunity for true <strong>dialogue and exchange</strong> among the practitioners in this field in the real world, offering an ad hoc venue and a rich and inspiring event. Last, but not least, LPM offers a programme of performances including <strong>a broad selection of national and international artists</strong>, providing our audience with a unique chance to experience the works of artists worldwide.</p>
<div id="_mcePaste">
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">LPM is produced and organized by Flyer Communication (IT), with the</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">support of the European Commission Culture Program.</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;"><br />
</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Co-organized by:</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Linux Club Italia (IT)</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">FLxER.net (IT),</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Association Les Reseaux De la Creation -Vision&#8217;r (FR)</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Jelenlét Kulturális Közhasznú Egyesület &#8211; VJ Torna International (HU)</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Multitrab Productions Urban no Profitable Company &#8211; Athens Video Art</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Festival (GR)</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Ambassade de France en Rome &#8211; Service de Coopération et d’Action Culturelle</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;"><br />
</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">in partnership with</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;"><br />
</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Border Cultural Center  Mexico City (MX)</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Juego de Talento de C.V. (MX)</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;"><br />
</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">in association with</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">Mexican Embassy in Rome</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;">FLxER &#8211; PERFORMING VIDEO NETWORK AND SOFTWARE</span></span></div>
<div id="_mcePaste" style="text-align: left;"><span style="font-family: arial, sans-serif; color: #222222;"><span style="line-height: normal;"><a href="http://www.flxer.net" target="_blank">www.flxer.net</a> &#8211; <a href="http://mailinglists.flxer.net" target="_blank">mailinglists.flxer.net</a></span></span></div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/lpm-2012-rome-the-call-for-submissions-is-now-open/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ReOnion &#8211; the Burning Man Festival 2011 awarded Interactive Installation</title>
		<link>http://ioannmaria.com/reonion/</link>
		<comments>http://ioannmaria.com/reonion/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 03:58:04 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=1034</guid>
		<description><![CDATA[I was delighted to be invited for collaboration in the ReOnion project &#8211; an interactive art installation awarded at the Burning Man Festival 2011 in Nevada, USA.
The artistic installation is a garlic-shape structure reacting the visitor’s resonances with light and projection. The structure is divided into six cabins.
The cabins are covered with UTOPLAST of recycled [...]]]></description>
			<content:encoded><![CDATA[
<a href='http://ioannmaria.com/reonion/40_2/' title='ReOnion at night'><img width="150" height="150" src="http://ioannmaria.com/wp-content/uploads/2011/11/40_2-150x150.jpg" class="attachment-thumbnail" alt="" title="ReOnion at night" /></a>
<a href='http://ioannmaria.com/reonion/02-koncept-3/' title='ReOnion Concept'><img width="150" height="150" src="http://ioannmaria.com/wp-content/uploads/2011/11/02-koncept-3-150x150.jpg" class="attachment-thumbnail" alt="" title="ReOnion Concept" /></a>
<a href='http://ioannmaria.com/reonion/27-sensor-nyak/' title='ReOnion Sensor&#039;s Circuit Board'><img width="150" height="150" src="http://ioannmaria.com/wp-content/uploads/2011/11/27-sensor-nyak-150x150.jpg" class="attachment-thumbnail" alt="" title="ReOnion Sensor&#039;s Circuit Board" /></a>
<a href='http://ioannmaria.com/reonion/40_1b/' title='ReOnion Building the Construction'><img width="150" height="150" src="http://ioannmaria.com/wp-content/uploads/2011/11/40_1b-150x150.jpg" class="attachment-thumbnail" alt="" title="ReOnion Building the Construction" /></a>
<a href='http://ioannmaria.com/reonion/40_1far/' title='On the desert, ReOnion just before festival&#039;s start'><img width="150" height="150" src="http://ioannmaria.com/wp-content/uploads/2011/11/40_1far-150x150.jpg" class="attachment-thumbnail" alt="" title="On the desert, ReOnion just before festival&#039;s start" /></a>
<a href='http://ioannmaria.com/reonion/reonion_04_architect/' title='ReOnion Architecture'><img width="150" height="150" src="http://ioannmaria.com/wp-content/uploads/2011/11/reOnion_04_architect-150x150.jpg" class="attachment-thumbnail" alt="" title="ReOnion Architecture" /></a>
<a href='http://ioannmaria.com/reonion/29-projection-prew/' title='ReOnion Visual Projections Preview'><img width="150" height="150" src="http://ioannmaria.com/wp-content/uploads/2011/11/29-projection-prew-150x150.jpg" class="attachment-thumbnail" alt="" title="ReOnion Visual Projections Preview" /></a>

<p>I was delighted to be invited for collaboration in the ReOnion project &#8211; an interactive art installation awarded at the Burning Man Festival 2011 in Nevada, USA.</p>
<p style="text-align: justify;">The artistic installation is a garlic-shape structure reacting the visitor’s resonances with light and projection. The structure is divided into six cabins.</p>
<p style="text-align: justify;">The cabins are covered with UTOPLAST of recycled plastic overlay. The output is defined by the entering visitor and generated by her\his resonances.</p>
<p style="text-align: justify;">ReOnion installation is an initiation ritual to a special physical and virtual space with its own rules. It is a connecting sphere of inside and outside, &#8220;me and them&#8221;, &#8220;you and I&#8221;.</p>
<p style="text-align: justify;">The base of the installation is a 20 foot (6 meter) diameter circle. In the center located is a 20 feet/6 meter high steel pillar, which supports the structure and technical equipment. The cabins are built on a 6.5 foot (2 meter) high wooden stage around the pillar. The main room is located around the steel pillar, the visitors have to climb here to enter the cabins.</p>
<p style="text-align: justify;">My part of the project was inside of digital groups of ReOnion: <strong>the Audio &#8211; Visua</strong>l one where together with <em>Andi Sztojanovits</em> and <em>Manuel Barrio</em> we were working on live visuals, and in the electronics &#8211; <strong>the Sensors group </strong>where with <em>Dani Feles</em> we were working on heart rate monitor sensor as a tool for participant to control through his body rhythm the live visuals and sound inside of the ReOnion construction.</p>
<p>ReOnion Team<br />
<strong>Dani Feles<br />
</strong><strong>Andrea Sztojanovits<br />
</strong><strong>Péter Debreczeni<br />
</strong><strong>Zsolt Ádám<br />
</strong><strong>Juli Laczkó<br />
</strong><strong>Ioann Maria<br />
</strong><strong>Mowgli AKA Manuel Barrio<br />
</strong><strong>Gábor Borosi<br />
</strong><strong>István Király<br />
</strong><strong>Shelly Brown </strong>and <strong>Gustavo Huber &#8211; Carbon Workshop<br />
<strong><strong>Gergő Hosszú<br />
</strong></strong><strong><strong>László Horvath<br />
</strong></strong><strong><strong><strong>Róbert Ilisz<br />
</strong></strong></strong></strong></p>
<p><strong><strong><strong><strong><a href="http://reonion.net/installation" target="_blank">REONION.NET</a><br />
</strong></strong></strong></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/reonion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gotland Nexus &#8211; Bring it North &#124; Workshop</title>
		<link>http://ioannmaria.com/gotlandnexus/</link>
		<comments>http://ioannmaria.com/gotlandnexus/#comments</comments>
		<pubDate>Fri, 01 Apr 2011 19:10:27 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=947</guid>
		<description><![CDATA[GOTLAND NEXUS – Bringing it North 
 SCREENDANCE&#124;VIDEO&#124;MUSIC&#124;INTERACTIVE MEDIA
 interdisciplinary research &#38; practice 
 research in action residency
 
PRE PRODUCTION &#124; PITCH &#124; DEVELOPMENT &#124; PROCEDURES &#124; PRACTICE &#124; NETWORK
________________________________________________________________

DIT &#124; “Do it together” in Burs, Gotland, Sweden &#124; 04-10 August 2011
 ________________________________________________________________
 1) Workshop on Screendance  by Jeannette Ginslov

In this workshop we will [...]]]></description>
			<content:encoded><![CDATA[<p><span style="color: #000000;"><span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>GOTLAND NEXUS – Bringing it North </strong></span></span></span></p>
<p lang="en-GB"><span style="color: #000000;"> <span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>SCREENDANCE|VIDEO|MUSIC|INTERACTIVE MEDIA</strong></span></span></span></p>
<p lang="en-GB"><span style="color: #000000;"> <span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>interdisciplinary research &amp; practice </strong></span></span></span></p>
<p lang="en-GB"><span style="color: #000000;"> <span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>research in action residency</strong></span></span></span></p>
<p lang="en-GB"><span style="color: #000000;"> </span></p>
<p lang="en-GB"><span style="color: #000000;"><span style="font-family: Calibri,Type Embellishments One LET;"><span style="font-size: x-small;"><span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>PRE PRODUCTION | PITCH | DEVELOPMENT | PROCEDURES | PRACTICE | NETWORK</strong></span></span></span></span></span></p>
<p lang="en-GB"><span style="color: #000000;"><span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>________________________________________________________________</strong></span></span></span></p>
<p lang="en-GB">
<p lang="en-GB"><span style="color: #000000;"><span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>DIT | “Do it together” in Burs, Gotland, Sweden | 04-10 August 2011</strong></span></span></span></p>
<p><strong> </strong><span style="color: #000000;"><span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong>________________________________________________________________</strong></span></span></span></p>
<p><!-- p { margin-bottom: 0.08in; } --><span style="color: #000000;"><span style="font-family: TimesNewRomanPSMT,serif;"><span style="font-size: small;"> </span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: small;"><strong>1) </strong></span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Workshop on Screendance  by Jeannette Ginslov</strong></span></span></span></p>
<p><strong><img class="aligncenter size-full wp-image-960" title="1" src="http://ioannmaria.com/wp-content/uploads/2011/04/1.jpg" alt="" width="453" height="130" /></strong></p>
<p><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">In this workshop we will explore the impact of the recent developments of new digital technologies on the performance of movement, choreography, sound and image construction utilising alternative screens ie. « body as screen | screen as body » </span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">We will explore how the body becomes a screen and how the screen becomes visceral, reflecting a specific location, capturing and amplifying the movers physical affordances and diegetic soundscapes.</span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: small;"> It implies the investigation of digital media and live body interactions resulting in a</span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: small;"><strong> </strong></span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: small;">performative intermedia (dance/music/video) work or a single screendance work. W</span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">e will explore the genre of screendance, dance for the camera, the moving camera, the moving body, and choreography for the dancer/camera, kinaesthetic and emotional amplification, how authentic and concrete experience is captured by the medium and finally amplified by the digital media processes in post production. </span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">It will touch briefly on how the digital body and affective images become haptic when mechanically reproduced and amplified in the shoot and in post production. It will highlight the influence of postmodern dance practice as well as the cinematic genre of Dogme 95 and a non linear or poetic filmic practice. The workshop will introduce ideas for shooting for the edit and discuss the notion of repetition in the edit, diegetic sound and the use of vertical montage as choreographic tools and a means of amplifying audience empathetic responses. </span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;"><strong>Practical investigations: </strong></span></span></span></p>
<p><span style="color: #000000;">•</span><span style="color: #000000;"><span style="font-family: Symbol;"><span style="font-size: x-small;"> </span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">the coupling of movement, sounds, affordances, emotions and the moving image</span></span></span></p>
<p><span style="color: #000000;">•</span><span style="color: #000000;"><span style="font-family: Symbol;"><span style="font-size: x-small;"> </span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">the creative and aesthetic potential of working with live feed cameras on stage</span></span></span></p>
<p><span style="color: #000000;">•</span><span style="color: #000000;"><span style="font-family: Symbol;"><span style="font-size: x-small;"> </span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">the dancers capturing themselves on camera and/or others whilst dancing</span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">already been shot and edited and then re-projected onto the dancing body</span></span></span></p>
<p><span style="color: #000000;">•</span><span style="color: #000000;"><span style="font-family: Symbol;"><span style="font-size: x-small;"> </span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">collaborative experimentation with sound and image</span></span></span></p>
<p><span style="color: #000000;">•</span><span style="color: #000000;"><span style="font-family: Symbol;"><span style="font-size: x-small;"> </span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">choreography, sound and affordances in different external locations</span></span></span></p>
<p><span style="color: #000000;">•</span><span style="color: #000000;"><span style="font-family: Symbol;"><span style="font-size: x-small;"> </span></span></span><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: x-small;">sound, location, image and body collaborative experimentations</span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Each participant will produce an edit in camera dance video that will be shown at the end of the session. In the morning of Day Two the participants will shoot a short video at Narsholmen Nature Reserve. This footage will be used in the projects developed later with the other technologies and participants. The participants should bring an idea or narrative or storyboard they wish to explore. </span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: small;"><strong>2) </strong></span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Interactive workshop/human computing/music/video/interactivity by Marco Donnarumma &amp; Ioann Maria</strong></span></span><span style="font-family: LucidaGrande;"><span style="font-size: x-small;"> </span></span></span></p>
<p><strong>2.1) </strong><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><strong>PD aka Pure Date – Introduction to Pure Data</strong></span></span></p>
<p><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: x-small;"><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: x-small;"><strong><img class="aligncenter size-full wp-image-962" title="2a" src="http://ioannmaria.com/wp-content/uploads/2011/04/2a.jpg" alt="" width="452" height="130" /></strong></span></span></span></span></span></span><strong> </strong></p>
<p><span style="font-size: small;"><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;">PD aka Pure Date – Introduction to Pure Data  &#8211; is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. Pd is a free and multi-platform software.</span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"> </span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;">The course provides a theoretical and practical overview of the graphical programming environment and most common idioms.</span></span></span></p>
<p><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Pd and its community</strong></span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Understanding what is Pd and the fundamental role of its community. Where to find web-based resources for learning/development process.</span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Pd projects review</strong></span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Review of some relevant Pd-based software/tools for Live Media.</span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>The Pd language</strong></span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">GUI and Configuration. Learning how to communicate with Pd and building basic process to understand the main charachteristics and potential</span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Visuals with GEM</strong></span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Creating live visuals with GEM. Library introduction: Video real-time processing, Generative Code, Motion Tracking, Phisycal Computing, Video Players, Video Scratch. Building basic data structures.</span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Sound</strong></span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">How to deal with sound in Pd. Libraries introduction: real-time DSP, Synths, Effects, Loop Samplers, Recorders and how to connect sound with visuals. Building basic data structures</span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>GEM Laboratory<br />
</strong></span></span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"> </span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Following few guidelines each participant develops intermediate video data structures using GEM library. Topics: real-time video processing, CG, Human-Computer Interaction, motion tracking.<br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>SONIC Laboratory</strong></span></span></span><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">f</span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">ew guidelines each participant develops intermediate sonic data structures using Pd’s audio objects. Topics: virtual instruments, real-time audio analysis and synthesis, Human-Computer Interaction.</span></span></span><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Collective Briefing</strong></span></span></span><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">group  collectively analyses the data structures produced during the laboratory and plans its possible applications in order to create two software focusing on audio-video interaction/synchronization and Human-Computer Interaction.</span></span></span><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Software production laboratory</strong></span></span></span><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"><br />
</span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">form two groups and develop two different software using their own data structures. Live testing of the final software and collective analysis of the learning/production process.</span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: x-small;"><br />
</span></span></span></p>
<p><!-- p { margin-bottom: 0.08in; } --><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: x-small;"><strong> 2.2) FLxER &#8211; </strong></span></span></span><span style="font-family: Tahoma,sans-serif;"><span style="font-size: x-small;"><strong>an audio video mixing software seminary</strong></span></span></p>
<p><span style="color: #222222;"> </span></p>
<p><img class="aligncenter size-full wp-image-963" title="2b" src="http://ioannmaria.com/wp-content/uploads/2011/04/2b.jpg" alt="" width="452" height="130" /></p>
<p><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">The FLxER seminary consists of three parts. During the first introductive part FLxER Creative Team presents the FLxER project: software, art-community and related artistic projects. The team then introduces the FlxER.net community, an important virtual space where live video artists are able to share their work creating live interactions among the 11.000 visual artists from all over the world joining the platform: an “art community” which makes FLxER an on-line archive updated with more than 4.000 videos, animations, sounds and concepts.</span></span></span></p>
<p><span style="font-size: small;"><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;">In the second part of the workshop the FLxER Team performs a show-case performance where every action of each performer is explained in real-time giving a full overview of the software’s features.</span></span><span style="color: #222222;"><span style="font-family: LucidaGrande;"> </span></span><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;">The third and last part of the seminary is focused on the production of multimedia contents and video libraries for live video performances with Adobe Flash. Through individual exercises participants acquire the technical know-how about the creation of footage using the Flash environment: video signals’ capture, screen capture, photography techniques. Eventually participants learn how to organize their contents in ready-to-use libraries to import them in FLxER.</span></span></span></p>
<p><span style="color: #222222;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: x-small;"><span style="font-size: small;">The main goal of the seminary is to give participants without a previous experience in Live Visuals Performances the required knowledge and skills to independently produce creative multimedia contents for Vjing and audiovisual performances using the FLxER environment.</span><br />
</span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: ArialMT,sans-serif;"><span style="font-size: small;"><strong>3)</strong></span></span></span><span style="color: #000000;"><span style="font-family: TimesNewRomanPSMT,serif;"><span style="font-size: small;"> </span></span></span><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Internet medium as a site for art work by Iwona Hrynczenko</strong></span></span></span></p>
<p><strong><img class="aligncenter size-full wp-image-964" title="3" src="http://ioannmaria.com/wp-content/uploads/2011/04/3.jpg" alt="" width="463" height="113" /><br />
</strong><span style="color: #000000;"><span style="font-family: LucidaGrande;"><span style="font-size: small;"> </span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">The internet is a fluid medium, which strive for distributed content rather than linear narrative, therefore Internet art could be a permanence, an archive, a collection, a software or game distributed online. It is a medium continuously expanding by a worldwide body of users; it is a site for artwork and a new method of distribution. Producing Internet art is not just a matter of learning the right tools, but also of learning the right attitude. Possible interactivity change the relation between producer and consumer when participant, the viewer becomes a part of the artwork. The possibilities of time lags when the viewer can use replay, forward, backward and stop button invites to new choreographic experimentations. </span></span></span></p>
<p><span style="color: #000000;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">In this workshop we will explore the possible structures for interactive narratives, a set of multiple perspectives when the plot will accommodate flexible structures to achieve multiple viewpoints. Using open source tools we will plan and deconstruct the narrative story as flowcharts to later use in the second part of the workshop use them when working with the web and animation tools.</p>
<p><strong><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">DOWNLOAD DETAILED WORKSHOP DESCRIPTION AND PROGRAM:<br />
</strong><a href="http://ioannmaria.com/wp-content/uploads/2011/04/Final-Gotland-Nexus-Description.pdf">Final Gotland Nexus Description</a><br />
</span></span></span><!-- p { margin-bottom: 0.08in; }a:link { color: rgb(0, 0, 128); text-decoration: underline; } --></p>
<p><span style="font-family: Tahoma;"><strong>CONTACTS: </strong></span></p>
<p><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Gotland Nexus Co-Ordinator &amp; Fundraiser<br />
</strong></span></span><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Jeannette Ginslov Mobile: +4526990363<br />
</span></span><span style="color: #000080;"><span style="text-decoration: underline;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><a href="mailto:jeannette.ginslov@gmail.com">jeannette.ginslov@gmail.com</a><a href="mailto:jeannette.ginslov@gmail.com"><br />
</a></span></span></span></span><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Copenhagen | Denmark</span></span></p>
<p><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><strong>Dansens Hus – Copenhagen Denmark Financial Admins for Gotland Nexus<br />
</strong></span></span><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;">Hanne Svejstrup, tlf. 3586 8606 eller </span></span><a href="mailto:hanne@dansenshus.dk"><span style="color: #58912f;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><span style="text-decoration: underline;">hanne@dansenshus.dk</span></span></span></span></a><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"> eller<br />
Jens Christian Jensen, tlf 3586 8607 eller </span></span><a href="mailto:jenschristian@dansenshus.dk"><span style="color: #58912f;"><span style="font-family: Tahoma,sans-serif;"><span style="font-size: small;"><span style="text-decoration: underline;">jenschristian@dansenshus.dk</span></span></span></span></a></p>
<p><span style="color: #000000;"><span style="font-family: Tahoma;"><span style="font-size: x-small;"><strong> </strong></span></span></span></p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/gotlandnexus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>transmission: frozen</title>
		<link>http://ioannmaria.com/transmission-frozen/</link>
		<comments>http://ioannmaria.com/transmission-frozen/#comments</comments>
		<pubDate>Sat, 05 Mar 2011 20:47:21 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=924</guid>
		<description><![CDATA[
transmission: frozen
audiovisual performance
ioann maria + wojtek wcislik
Foundation of this project lies in the times of the cold war, when the idea of shortwave number stations came to life. The stations were an invention enabling countries to maintain a one-way communication with their spies all over the world. The idea was that any person in any [...]]]></description>
			<content:encoded><![CDATA[<p><!-- p { margin-bottom: 0.08in; }a:link { color: rgb(0, 0, 128); text-decoration: underline; } --><img class="aligncenter size-full wp-image-928" title="tranmission_frozen" src="http://ioannmaria.com/wp-content/uploads/2011/03/tranmission_frozen1.jpg" alt="" width="515" height="185" /><br />
<strong>transmission: frozen<br />
</strong>audiovisual performance<strong><br />
ioann maria </strong>+<strong> wojtek wcislik</strong></p>
<p>Foundation of this project lies in the times of the cold war, when the idea of<strong> shortwave number stations</strong> came to life. The stations were an invention enabling countries to maintain a one-way communication with their spies all over the world. The idea was that any person in any country could get a radio receiver without suspicion and get the station message, which consisted of<strong> a string of numbers</strong>. The message could be only decrypted with a certain keyword.</p>
<p>In 1997<strong> Irdial Discs</strong> released <strong>The Conet Project</strong>, a 4CD album of shortwave number stations recordings. Despite unknown meaning and purpose in the real world, the recordings themselves are stunning audio documents. With monotonous voices reading strings of numbers in almost every language possible, enriched by some shortwave radio artifacts, the recordings create a mysterious, spooky atmosphere. A station called Swedish Rhapsody may be given as a particularly disturbing example, with numbers being read by a voice of a female child. What kind of mentality would lead to using that in an espionage communication system?</p>
<p>Inspired by The Conet Project, the act is an effort to create an artistic impression of the cold war atmosphere, espionage and inexplicable ways of thinking of those in power. The performance is a <strong>visual tour into the numerical realm of the stations&#8217; messages</strong>, merging minimalism with atmospheric animation and video footage, accompanied by <strong>ambient soundscapes</strong> created with the goal of <strong>transforming what was once a strategic “war” transmission into a message perceived on a purely emotional level</strong>. The music performed live during the show contains several sound samples from The Conet Project used with kind permission of Irdial Discs.</p>
<p>The Conet Project:<br />
<a href="http://www.irdial.com/conet.htm" target="_blank">http://www.irdial.com/conet.htm</a></p>
<p>Irdial Discs:<br />
<a href="http://www.irdial.com/ " target="_blank">http://www.irdial.com/</a></p>
<p><strong><br />
transmission: frozen</strong>&#8217;s been performed at:</p>
<p>• 27 May 2011<br />
@ <em>Mapping Festival 2011</em>, Geneva, Switzerland</p>
<p>• 21 May 2011<br />
@<a href="http://www.liveperformersmeeting.net/" target="_blank"> </a><em>LPM Live Performers Meeting</em>, Rome, Italy</p>
<p><strong><br />
transmission: frozen</strong> &#8211; performing artists, vision and sound:</p>
<p>IOANN MARIA &#8211; new media artist, live video performer and filmmaker currently based in Edinburgh, UK. With her wide background in multimedia arts, she now works with new media technologies and interactive arts, exploring new possibilities in creative artistic-scientific demonstration. In her recent solo and collaborative projects she investigates the issues of physical computing and human-computer interaction. Being passionate about numbers, she’s particularly interested in linking the pure mathematical understanding with the beautiful sensation of experiencing sound and image in the new coherent audio-visual artistic expression.</p>
<p>WOJTEK WCISLIK – musician and sound designer. Started producing his own sounds in 2004 which a year later brought him to participating in Red Bull Music Academy in Seattle. In 2006 he released some of his music for the Legoego netlabel as mim and made a live appearance at the Sonar Festival in Barcelona. After spending next few years being involved in a role of a sound designer in several web based works, he currently lives in Edinburgh developing a dance-floor oriented  project as well as some other work, including audio-visual appearance with Ioann Maria.</p>
<p>For further info &amp; technical rider please leave a request through the  <a href="http://ioannmaria.com/contact/" target="_blank"><strong>Contact form</strong></a>, thank you.</p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/transmission-frozen/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LPM-FLxER Team at VJ Torna 2010 Hungary</title>
		<link>http://ioannmaria.com/lpm-flxer-team-at-vj-torna-2010-hungary/</link>
		<comments>http://ioannmaria.com/lpm-flxer-team-at-vj-torna-2010-hungary/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 13:02:21 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=904</guid>
		<description><![CDATA[The LPM-FLxER Team flies to Budapest guest of VJ Torna!
During the event, in a special dedicated corner, will be
officially presented the next two LPM editions, made with the
contribution of the European Community and the collaboration of Cinetrip,
VJ Torna organization, and Les Reseaux De la Creation,
Paris Vision&#8217;r organization :
LPM ROMA 2011 (Italy &#8211; May)
LPM 2011 Minsk [...]]]></description>
			<content:encoded><![CDATA[<p>The LPM-FLxER Team flies to Budapest guest of VJ Torna!</p>
<p>During the event, in a special dedicated corner, will be<br />
officially presented the next two LPM editions, made with the<br />
contribution of the European Community and the collaboration of Cinetrip,<br />
VJ Torna organization, and Les Reseaux De la Creation,<br />
Paris Vision&#8217;r organization :</p>
<p>LPM ROMA 2011 (Italy &#8211; May)</p>
<p>LPM 2011 Minsk (Belarus &#8211; September)</p>
<p>==</p>
<p>After a big special edition in Brazil,  at the Merlin Theater,  in the<br />
heart of Hungarian capital,<br />
takes place the annual internation festival dedicated to live video: Vj Torna.</p>
<p>The program includes four workshops (Modul8, Quartz Composer, Mapping<br />
Technique, Skylab LED Seminar) and a vj competition.</p>
<p>Vj Torna // 18-24 October 2010<br />
Budapest, Hungary</p>
<p>http://www.cinetrip.hu/en/vjtorna</p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/lpm-flxer-team-at-vj-torna-2010-hungary/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>2nd Pure Data Scots Users MeetUp, 19th August, Glasgow</title>
		<link>http://ioannmaria.com/2nd-pure-data-scots-users-meetup-19th-august-glasgow/</link>
		<comments>http://ioannmaria.com/2nd-pure-data-scots-users-meetup-19th-august-glasgow/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 20:34:28 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=896</guid>
		<description><![CDATA[Tomorrow 19th August we’ll be gathering for the 2nd Pure Data Scots User MeetUp.
The meeting kicks off at 15.00 at the Electron room, CCA, Glasgow.
The meeting is free, public and open to all practitioners, beginners,  artists, programmers, musicians, passionates of digital arts and simply  anybody who might be interested in spending few hours [...]]]></description>
			<content:encoded><![CDATA[<p>Tomorrow 19th August we’ll be gathering for the 2nd Pure Data Scots User MeetUp.<br />
The meeting kicks off at 15.00 at the Electron room, CCA, Glasgow.</p>
<p>The meeting is free, public and open to all practitioners, beginners,  artists, programmers, musicians, passionates of digital arts and simply  anybody who might be interested in spending few hours patching, talking,  sharing ideas, making some noise, teach and learn.</p>
<p>We encourage you to actively take part in our newborn community and propose presentations or talks for next meetings.<br />
If you want to keep up to date with our activities, please subscribe to the Pd Scots User list at:<br />
<a href="http://lists.electronclub.org/cgi-bin/mailman/listinfo/pdusers" target="_blank">http://lists.electronclub.org/cgi-bin/mailman/listinfo/pdusers</a></p>
<p>The Pd Scots User Group and mailing list is kindly hosted by Electron Club.</p>
<p><a href="http://www.electronclub.org/doku.php" target="_blank">http://www.electronclub.org/doku.php</a><br />
<a href="http://www.thesaddj.com/category/news/www.cca-glasgow.com" target="_blank">www.cca-glasgow.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/2nd-pure-data-scots-users-meetup-19th-august-glasgow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>live media and floss* extended production seminary &#8211; performance</title>
		<link>http://ioannmaria.com/live-media-and-floss-extended-production-seminary-performance/</link>
		<comments>http://ioannmaria.com/live-media-and-floss-extended-production-seminary-performance/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 14:10:43 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[a10lab]]></category>
		<category><![CDATA[london]]></category>
		<category><![CDATA[PD]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[puredata]]></category>
		<category><![CDATA[seminary]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=874</guid>
		<description><![CDATA[live media and floss* extended production seminary &#8211; performance

Friday 30th July
7pm-11pm
FREE
Litro Bar/Cafe
66a Drayton Park
London
N5 1ND
(Lito is directly opposite Drayton Park rail, and 5 mins walk from Holloway tube)

*Free/Libre Open Source Software
This performance event features the participants from this weeks Live Media and FLOSS Extended Production Seminary run by Marco Donnarumma and hosted by A10Lab.
http://www.crealab.info/digitalab/?p=393
Throughout the [...]]]></description>
			<content:encoded><![CDATA[<p>live media and floss* extended production seminary &#8211; performance</p>
<hr />
<hr />Friday 30th July<br />
7pm-11pm<br />
FREE<br />
Litro Bar/Cafe<br />
66a Drayton Park<br />
London<br />
N5 1ND<br />
(Lito is directly opposite Drayton Park rail, and 5 mins walk from Holloway tube)<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=3fe7bec4b2&amp;e=441b9ec4e5" target="_blank"></a></p>
<p>*Free/Libre Open Source Software</p>
<p>This performance event features the participants from this weeks Live Media and FLOSS Extended Production Seminary run by Marco Donnarumma and hosted by A10Lab.<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=589b471e86&amp;e=441b9ec4e5" target="_blank">http://www.crealab.info/digitalab/?p=393</a></p>
<p>Throughout the week the workshop participants are developing their own audiovisual performance tools in Pure Data and other FLOSS environments.<br />
&#8230;<br />
Expect to see hybrid instruments, interactive audiovisualisations, and plenty of experimental sound/noise performances.</p>
<p>Featuring:</p>
<p>MARCO DONNARUMMA (workshop leader)<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=c91095b44a&amp;e=441b9ec4e5" target="_blank">http://marcodonnarumma.com/</a></p>
<p>IOANN MARIA<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=42861b0bfa&amp;e=441b9ec4e5" target="_blank">http://ioannmaria.com/</a></p>
<p>(workshop participants)<br />
KATY CONNOR<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=b3523f36c7&amp;e=441b9ec4e5" target="_blank">http://www.katyconnor.com/</a></p>
<p>JUAN UYS</p>
<p>MARTIN OZVOLD</p>
<p>GERALDINE MCEWAN<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=6989a5d8ee&amp;e=441b9ec4e5" target="_blank">http://canetoads.flkr.com/</a><br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=d52d26a79e&amp;e=441b9ec4e5" target="_blank">http://myob.to/zpenergy/hylics_.html</a></p>
<p>JANE MCGRATH</p>
<p>ELISABETTA SENESI</p>
<p>LUKE JORDAN<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=75ad28ba6f&amp;e=441b9ec4e5" target="_blank">http://www.lukerichardjordan.blogspot.com/</a></p>
<p>STEVE SMITH</p>
<p>BEATRIX GRAF<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=a38e3167fb&amp;e=441b9ec4e5" target="_blank">http://www.myspace.com/beatrixgraf</a></p>
<p>invited london pd users:<br />
ROB MUNRO<br />
<a rel="nofollow" href="http://a10lab.us1.list-manage.com/track/click?u=b538d9a1cb450fddc922e46ed&amp;id=10ff787086&amp;e=441b9ec4e5" target="_blank">http://robmunro.net/</a><br />
+more tba</p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/live-media-and-floss-extended-production-seminary-performance/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Till we became The Eeny Meeny Miny Moe &#8211; AV Performance</title>
		<link>http://ioannmaria.com/till-we-became-the-eeny-meeny-miny-moe-av-performance/</link>
		<comments>http://ioannmaria.com/till-we-became-the-eeny-meeny-miny-moe-av-performance/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 23:48:50 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=304</guid>
		<description><![CDATA[
„Till we became The Eeny Meeny Miny Moe” Audio-visual expression of shaky disequilibrium crossed somewhere between social, philosophical and emotional paths of „reality”.

Which way, which way; a long distance between carelessness &#8211; purity of mind and decissions &#8211; responsibilities as well as a short way to crash. No more fuckin&#8217; lullabies? Dilemma. Right Left or [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-622" title="eeny1" src="http://ioannmaria.com/wp-content/uploads/2010/02/eeny1.jpg" alt="" width="515" height="294" /></p>
<p>„Till we became The Eeny Meeny Miny Moe” Audio-visual expression of shaky disequilibrium crossed somewhere between social, philosophical and emotional paths of „reality”.</p>
<p><img class="aligncenter size-full wp-image-623" title="eeny2s" src="http://ioannmaria.com/wp-content/uploads/2010/02/eeny2s.jpg" alt="" width="515" height="171" /></p>
<p>Which way, which way; a long distance between carelessness &#8211; purity of mind and decissions &#8211; responsibilities as well as a short way to crash. No more fuckin&#8217; lullabies? Dilemma. Right Left or Straight. Let&#8217;s try to go Back to the moment of absolute silence. How independent could each person chose to be, what became the choices of individuals? Aren&#8217;t our paths as accidental as a children&#8217;s counting rhyme? If so, let&#8217;s go furter in more complex play.</p>
<p>Multithreaded live cinema performance telling a story of the purest innocence and contamination, society, rules and disagreement, physiology, emotionality and sexuality, fighting and playing, dreams.<br />
Looking for the roots of our being and feeling, can we keep our identity while bombarding with mass and surrounded with expectations? Maybe we can play a game with social norms and values? Certainly, we write our manifests with every few steps we make and everyday little decisions.<br />
Journey on the streets of lives of unknown faces, shots of individual existences, comparison and irony.</p>
<p>Performance of video and animation images with sonic variety interlaced with live music.<br />
If the sound of music reminds you of something close and forgotten, if the image of light and color makes your brain working faster.<br />
Intensive transmission in a free convention with its background on interactions with surroundings. I won&#8217;t fight. Ladies and Gentlemen, let me introduce your lives to the PLAY button in the game of everyday life.</p>
<p><img class="aligncenter size-full wp-image-624" title="eeny3" src="http://ioannmaria.com/wp-content/uploads/2010/02/eeny3.jpg" alt="" width="515" height="221" /></p>
<p><img class="aligncenter size-full wp-image-625" title="eeny4" src="http://ioannmaria.com/wp-content/uploads/2010/02/eeny4.jpg" alt="" width="515" height="226" /></p>
<p><img class="aligncenter size-full wp-image-626" title="eeny5" src="http://ioannmaria.com/wp-content/uploads/2010/02/eeny5.jpg" alt="" width="515" height="216" /></p>
<p>Live performed at:</p>
<p>• Vision&#8217;r Festival 2008 &#8211; Paris, France<br />
• Live Performers Meeting &#8211; Rome, Italy<br />
• LPM MEX &#8211; Xalapa, Mexico</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=11284125&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://vimeo.com/moogaloop.swf?clip_id=11284125&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Many thanks to these people, for their help, support and engagement during recordings:<br />
Diana Bracławska, Maciek Rukasz, Agnieszka Sour, DONE, Joanna Poterucha, Anna Szcześniak, Michał Krzywicki.</p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/till-we-became-the-eeny-meeny-miny-moe-av-performance/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash VJing with FLxER</title>
		<link>http://ioannmaria.com/flash-vjing-withflxer/</link>
		<comments>http://ioannmaria.com/flash-vjing-withflxer/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 22:26:25 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=461</guid>
		<description><![CDATA[FLxER is an interactive, flash-based free-software for audio/video/multimedia contents mixing and live video performances. FLxER also represents a web-community with more than 11.000 users sharing their productions.

Description
The FLxER seminary consists of three parts.
During the first introductive part FLxER Creative Team presents the FLxER project: software, art-community and related artistic projects. The team then introduces the [...]]]></description>
			<content:encoded><![CDATA[<p><em><span style="font-size: x-small;">FLxER is an interactive, flash-based free-software for audio/video/multimedia contents mixing and live video performances. FLxER also represents a web-community with more than 11.000 users sharing their productions.</span></em></p>
<p><img class="aligncenter size-full wp-image-537" title="flxer1" src="http://ioannmaria.com/wp-content/uploads/2010/02/flxer1.jpg" alt="" width="515" height="189" /></p>
<p><strong>Description</strong></p>
<p>The FLxER seminary consists of three parts.</p>
<p>During the first introductive part FLxER Creative Team presents the FLxER project: software, art-community and related artistic projects. The team then introduces the FlxER.net community, an important virtual space where live video artists are able to share their work creating live interactions among the 11.000 visual artists from all over the world joining the platform: an “art community” which makes FLxER an on-line archive updated with more than 4.000 videos, animations, sounds and concepts.</p>
<p>In the second part of the workshop the FLxER Team performs a show-case performance where every action of each performer is explained in real-time giving a full overview of the software&#8217;s features.<br />
The third and last part of the seminary is focused on the production of multimedia contents and video libraries for live video performances with Adobe Flash. Through individual exercises participants acquire the technical know-how about the creation of footage using the Flash environment: video signals&#8217; capture, screen capture, photography techniques. Eventually participants learn how to organize their contents in ready-to-use libraries to import them in FLxER.</p>
<p><img class="aligncenter size-full wp-image-538" title="flxer2" src="http://ioannmaria.com/wp-content/uploads/2010/02/flxer2.jpg" alt="" width="515" height="189" /></p>
<p><strong>Goals</strong></p>
<p>The main goal of the seminary is to give participants without a previous experience in Live Visuals Performances the required knowledge and skills to independently produce creative multimedia contents for Vjing and audiovisual performances using the FLxER environment.</p>
<p><strong><a href="../?page_id=25" target="_blank">Contact for detailed information and booking</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/flash-vjing-withflxer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PD aka Pure Data &#8211; Introduction to Pure Data</title>
		<link>http://ioannmaria.com/pd-aka-pure-data-introduction-to-pure-data/</link>
		<comments>http://ioannmaria.com/pd-aka-pure-data-introduction-to-pure-data/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 23:13:45 +0000</pubDate>
		<dc:creator>ioannmaria</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ioannmaria.com/?p=460</guid>
		<description><![CDATA[
Pure Data is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. Pd is a free and multi-platform software.
The course provides a theoretical and practical overview of the graphical programming environment and most common idioms.
The [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-620" title="pd2" src="http://ioannmaria.com/wp-content/uploads/2010/02/pd21.jpg" alt="" width="515" height="225" /></p>
<p>Pure Data is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. Pd is a free and multi-platform software.<br />
The course provides a theoretical and practical overview of the graphical programming environment and most common idioms.<br />
The workshop is hold by <a href="http://marcodonnarumma.com/" target="_blank">Marco Donnarumma</a> and Ioann Maria.</p>
<p><strong>Pd and its community</strong><br />
Understanding what is Pd and the fundamental role of its community. Where to find web-based resources for learning/development process.<br />
<strong>Pd projects review</strong><br />
Review of some relevant Pd-based software/tools for Live Media.<br />
<strong>The Pd language</strong><br />
GUI and Configuration. Learning how to communicate with Pd and building basic process to understand the main charachteristics and potential<br />
<strong>Visuals with GEM</strong><br />
Creating live visuals with GEM. Library introduction: Video real-time processing, Generative Code, Motion Tracking, Phisycal Computing, Video Players, Video Scratch. Building basic data structures.<br />
<strong>Sound</strong><br />
How to deal with sound in Pd. Libraries introduction: real-time DSP, Synths, Effects, Loop Samplers, Recorders and how to connect sound with visuals. Building basic data structures<br />
<strong>GEM Laboratory</strong><br />
Following few guidelines each participant develops intermediate video data structures using GEM library. Topics: real-time video processing, CG, Human-Computer Interaction, motion tracking.<br />
<strong>SONIC Laboratory</strong><br />
Following few guidelines each participant develops intermediate sonic data structures using Pd’s audio objects. Topics: virtual instruments, real-time audio analysis and synthesis, Human-Computer Interaction.<br />
<strong>Collective Briefing</strong><br />
The group  collectively analyses the data structures produced during the laboratory and plans its possible applications in order to create two software focusing on audio-video interaction/synchronization and Human-Computer Interaction.<br />
<strong>Software production laboratory</strong><br />
Participants form two groups and develop two different software using their own data structures. Live testing of the final software and collective analysis of the learning/production process.</p>
<p><strong><a href="http://ioannmaria.com/?page_id=25" target="_blank">Contact for detailed information and booking<br />
</a></strong><strong><a href="http://ioannmaria.com/?page_id=25" target="_blank"></a></strong></p>
<p><strong> </strong></p>
]]></content:encoded>
			<wfw:commentRss>http://ioannmaria.com/pd-aka-pure-data-introduction-to-pure-data/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

